As a Software and Game Engineer at ATA Studio, I bridge robust web architecture with interactive game design. My technical background spans from serving as a professional Software Instructor at Aptech Mumbai to architecting high-performance HTML5, WebGL and Unity experiences.
Specializing in PlayCanvas, Unity, and core PHP frameworks, I engineer clean, highly optimized code for complex digital systems. From refining deep gameplay mechanics and cross-platform monetization SDKs to deploying scalable server-side systems, I seamlessly transform intricate logic into fluid, production-ready virtual environments.